Baixa danger dash1/12/2024 Hovers stays connected to the player or the enemy when it is below it. Instant Quick Laser Beams shouldn't fill the entire length after being blocked on the base. Conveyors layers are not the same from one conveyor to another. Ice Wall doesn't properly despawn when taking a Boss Door or after a transition. In online rooms, moving an object causes a crash. New Destructibles Blocks were not exploding on contact with bombs when the explosion came from the top. Ice Walls sometimes crushes enemies and bosses instead of just damaging them. Search Snake doesn't ignore ladders like it used to be. Rain doesn't work properly where the screen above is a section connected. MM11 Block breaks too easily when on ground. Magnet may not be solid after a transition. Fan doesn't stop lava in play, but does in builder. Lava sometimes disappears when passing through a boss door. Lava animation sometimes doesn't sync properly with its own pool when unfreeze. The player may die in lava when getting out of a teleporter when the exit is above the lava. Enemies and Bosses can sometimes be heard dying in lava offscreen or offsection. Bosses may die in lava before finishing its intro. Purple Moving Cog is not working properly. Concrete Shot can be used where the lava used to be after being frozen. Bounce Man uses speedgear, the Lava Hover Saver can't properly save Bounce Man. Junk Droppers are not working properly when between two sections. Junk Blocks only destroy on directly placed solids. Kamikamin Chest when being destroyed sometimes does not play a sound effect in certain conditions. Using the Cut tool on lava may end up locking certain tiles from placing objects on it. Instant Waterfalls don't properly create solid inside tiles while passing through them. Boobeam Traps may not be counted as boss properly when there is a controller. Boobeam Rails speed option 1 and 3 are the same as option 2 and 4. Boobeam Traps shoot timer can be desync with other boobeam traps when they are against a section edge. Boobeam Traps can shoot the player even when out of the section. When standing on the slowest conveyor configuration, the player cannot be crushed by push blocks pushing him against a wall. Game crashes when landing on a spike while in contact with a Stone Man Platform. Spike takes priority when standing both on spike and any other solid, top solid or platforms. Bubble Lead and Wind Storm do not properly break destructible boxes from spawners or when placed manually in the editor. Black part of Gravity Fields sometimes draws above other objects. Water and Lava Hovers may end up pushing other objects into the ceiling when going up. Gravity Fields projections don't stop at sections when length is set manually. Stacking two Lighter Push Blocks on top of lava and then jumping on them crashes the game. When using Fan, the player doesn't die from spikes on the ceiling. Lava Hover Saver may crash the game when attempting to save certain projectiles. Lava Hover Saver ignores enemies and projectiles when they are touching another floor. After using Charge Kick, the player may be invulnerable to spikes. Old Ice Blocks can no longer be broken by Fuse Lasers. Cossack 1 Tile and Cossack 1 Tile 2's slippery collision have been inverted. Rain at level 5 is as strong as Rain previously was at level 4. Undergoing a screen transition after being grabbed by Kamikamin Chest may make the player invincible. Cold Man may crash the game while fighting him. When using Break Dash, boss intros do not lock the player's movement. The game crashes when using Danger Wrap on Kamikamin Chest. Battan tries its best to lift MM11 Brick Blocks, but isn't strong enough and ends up clipping into the ground. MM11 Breakable Block's description contains a typo. You sometimes cannot enter Teleporters that are slightly off-screen. Teleporters placed in early versions of the game can make ladders stop working after teleporting. Blast Man second part of its intro now will check if there's a ground below before continuing to go down to prevent self destruction in a pit or lava. Ice Wall can now activate Astro Buttons on walls.
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